static void LoadFont(const MapKey &key, const std::string &path)
Load Font with KEY and FILE PATH.
Definition FontManager.h:60
static void Load(const MapKey &key, Texture *tex)
Image Model with KEY and TEXTURE.
Definition ImageManager.h:63
static void LoadModel(const MapKey &key, const std::string &path)
Load Model with KEY and FILE PATH.
Definition ModelManager.h:69
static void LoadShader(const MapKey &key, const std::string &path)
Load Shader with KEY and FILE PATH.
Definition ShaderManager.h:63
static Texture * GetTexture(const MapKey &key)
Returns texture pointer with given KEY.
Definition TextureManager.h:134
static void LoadTexture(const MapKey &key, const std::string &path)
Load Texture with KEY and FILE PATH.
Definition TextureManager.h:100