Translations | |
| static void | MathTools::ChangePos (Matrix &world, float x, float y, float z) |
| Changes world position based on current position. | |
| static void | MathTools::SetPos (Matrix &world, float x, float y, float z) |
| Sets world position to exact XYZ coordinates. | |
| static float | MathTools::GetXPos (const Matrix &world) |
| Returns objects X Position. | |
| static float | MathTools::GetYPos (const Matrix &world) |
| Returns objects Y Position. | |
| static float | MathTools::GetZPos (const Matrix &world) |
| Returns objects Z Position. | |
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static |
Changes world position based on current position.
| world | |
| x | |
| y | |
| z |
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Returns objects X Position.
| world |
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static |
Returns objects Y Position.
| world |
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static |
Returns objects Z Position.
| world |
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Sets world position to exact XYZ coordinates.
| world | |
| x | |
| y | |
| z |