Responsible for 3D Draw functions. More...
#include <Drawable.h>

Protected Member Functions | |
| void | SubmitRegistration () |
| Called when wanting to show graphics objects on screen. | |
| void | SubmitDeregistration () |
| Called when wanting to hide graphics objects on screen. | |
Private Member Functions | |
| virtual void | Draw () |
| Fill this with code that occurs during the Draw phase. | |
Responsible for 3D Draw functions.
|
privatevirtual |
Fill this with code that occurs during the Draw phase.
This function will be where you want to add render calls on your graphics objects. A GameObject can render multiple graphics objects in the Draw call.
Example:
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protected |
Called when wanting to hide graphics objects on screen.
Example:
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protected |
Called when wanting to show graphics objects on screen.
Example: