Responsible for Tracking Time and Freeze Frame mode. More...
#include <TimeManager.h>
Static Public Member Functions | |
static float | GetTime () |
Returns Current Time. | |
static float | GetFrameTime () |
Returns Time Passed since Last Frame. | |
Responsible for Tracking Time and Freeze Frame mode.
This system holds the current time as well as the change in time between frames. It also holds the ability to freeze the game loop.
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static |
Returns Time Passed since Last Frame.
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static |
Returns Current Time.